MITIGOKE plan plannerby danikuma SPINECHO
Ability mapping ↗
Click a job column to pick its abilities.

Fight

Phases

Mechanics

Boss casts

Cast is when the castbar starts, Apply when the damage lands.

Start from…

Everything stays in your browser until you export.

An xivmit.app plan

Pulls the plan, its fight timeline and every assignment through our proxy.

A fight timeline only

Keeps your columns and assignments empty — just the boss timeline.

A plan file

Any mitigoke-plan/1 file, including one exported from here.

Nothing at all

A blank 10-minute fight and a standard 8-slot party.

Shortcuts

The planner is a desktop tool — it wants a mouse and some width.

Click a column headerselect it and list its abilities
Drag from the listdrop it on the column at that time
Drag a blockmove it in time, or to another column
Alt while draggingignore snapping
↑ ↓ / ← →scroll the timeline
Alt + ↑ ↓nudge a selected block by one snap step
Shift + ↑ ↓nudge by five steps
Delremove the selected block
Ctrl+Dduplicate it 30 s later
Ctrl+Z / Ctrl+Yundo / redo
Escdeselect
Drag a column edgewiden it — double-click to reset
🔒 in the boss headerunlock to drag boss casts in time
☑ next to a jobuntick to hide that job's column
+2 on a role columnadd a column for another job of that role
▾ on a role columnmerge its jobs back into one column

Every job in the plan gets its own column. Hiding one only hides it — its mitigations stay in the plan and come back with the tick. A merged column carrying two jobs at once shows plain markers instead of icons: at that width nothing would tell you whose they are.

A boss cast box spans its castbar: the top is when it starts, the bottom when it lands. 💥 marks each hit of a multi-hit cast. Mitigations that overlap cascade — only their left edge shifts, by one icon, so two icons never sit on top of each other. A yellow * means the block carries a note; hover it to read it.

While you drag, green bands show where the ability actually has a charge left, and a blue band on the boss columns shows what the mitigation would cover — the casts and mechanics inside it light up, and the ghost counts them. A block hatched in red is one fired before its recast is back. Dropping there is still allowed: the ghost turns amber rather than refusing, since a plan is often built knowing it will be fixed after.